Project MercSquad
Concrete wall tiles:
![](images/M-S_assets/Conc_wall_NE_01.png)
![](images/M-S_assets/Conc_wall_NE_01_corner.png)
![](images/M-S_assets/Conc_wall_NE_01_corner_stripes.png)
![](images/M-S_assets/Conc_wall_NE_01_stripes.png)
![](images/M-S_assets/Conc_wall_NE_01_support_01.png)
Wooden wall tiles:
![](images/M-S_assets/Wood_wall_NE_01_window_large.png)
![](images/M-S_assets/Wood_wall_NW_01.png)
Floor tiles:
![](images/M-S_assets/dirt04.png)
![](images/M-S_assets/grass.png)
![](images/M-S_assets/tiles_dark.png)
![](images/M-S_assets/tiles_light.png)
Editor screenshots:
![](images/M-S_assets/Tilemap.png)
![](images/M-S_assets/Tilemap2.png)
Ingame screenshots:
UI will be subject to change and the character is just a place holder till i have time to make a decent 3D character. Map is for testing pathfinding.
![](images/M-S_assets/ingame01.png)
-Madmenyo